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The ultimate War Sim
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bob.appleyard



Joined: 15 Oct 2005
Posts: 7596
Location: Manchestar, innit

Posted: Thu Jun 29, 2006 10:14 am    Post subject: The ultimate War Sim  

I don't know if this has been on here before, but it made me laugh when I read it. A lot.

http://www.pointlesswasteoftime.com/games/wargames.html

Quote: Like my Grandpa always said, there were no naked human pyramids in Starcraft.

There were no whiny anti-war Hollywood types or questionable war motives or granola-munching human shields. I'm starting to think that even Command and Conquer: Generals, a game so "realistic" it took a NASA-built Quantum supercomputer to run it, has left me woefully unprepared to fight an actual war.

The Ultimate War Sim

Well, below is my open letter to the Real Time Strategy gaming cartel. I want a War Simulation. A real one. I don't want little cartoon tanks jostling around in a video sandbox chewing down each other's health meters while a preteen opponent insults my sexuality using every key on his keyboard except the ones with letters. I want an RTS game that will give me a stress headache after an hour and an ulcer after a week. I want to identify experienced players on the street by their Thousand-Yard Stares.

I want a War Sim...

1. ...where I spend two hours pushing across a map to destroy a "nuclear missile silo," only to find out after the fact that it was just a missile-themed orphanage.

I want little celebrities to show up on the scene and do interviews over video of charred teddy bears, decrying my unilateral attack. I want congressional hearings demanding answers to these atrocities.

2. On the very next level I want to lose half of my units because another "orphanage" turned out to be a NOD ambush site. I want another round of hearings asking why I didn't level that orphanage as soon as I saw it, including tearful testimony from a slain soldier's daughter who is now, ironically, an orphan.



3. Every War Sim has a "Fog of War" that obscures the map in darkness until units scout the landscape. Well, I want a hazy, brown "Fog of bulls**t" layer below that. I want it to make a village of farmers look like a secret armed militia, I want it to show me a massive enemy fortress where there is actually an Aspirin factory. I want to never know for sure which it was, even after the game is over.

4. I want those awesome rooted monsters from Starcraft that wait until the enemy gets close and then launch tentacles up their asses. Just think of how demoralizing that would have to be.

But I want to lose points off my Public Support meter every time one of those monsters accidentally impales a schoolgirl in a horrific bloody mess that will shock all but the Japanese.

5. I want that "Public Support" meter to rise and fall according to Troops Lost, Length of Conflict, Innocents Killed and Whether or Not There is Anything Else On TV That Week. I want to lose 200 Public Support points because, in a war where 8,000 units have been lost, one of my Mutalisks happened to be caught on video accidentally eating one clergyman. Then, later, my destruction of an entire enemy city goes unnoticed because the Nude Zero-Gravity Futureball championship went into overtime.

6. Speaking of innocents, I want a War Sim where native townsfolk stand shoulder-to shoulder on every inch of the map and not a single bomb can be dropped without blowing 200 of them into chunks. Forget about the abandoned building wallpaper in Red Alert 2. I want to have to choose between sending marines door-to-door to be killed in the streets or leveling the block from afar, Nuns and all, with 30 carriers. I want to have to choose between 40 dead troops or 400 dead children, and be damned to Hell by chubby pundits from the safety of their studios regardless of which way I go.

7. I want my Mission Objectives to change every 30 seconds, without anyone letting me know. I want little talking heads to pop up on my screen - commanders, politicians, allies, military intelligence - each giving me different sets of victory parameters, all of them conflicting and many of them written in bulls**t ass-covering doublespeak. (Newspeak! Newspeak! -- me)



8. I want CIA Field Agents that operate completely on their own agenda, the little units spreading clouds of brown wherever they go. I want to go after enemy weapons scientists only to find out said agents have spirited them away and put them on the payroll.

9. I want a super-cool custom weapons lab where I can design mech armor for my infantry with wicked acid-tipped missiles and guns that shoot spiders. Then I want to watch as a hundred men are cooked alive in the desert because of a defect in the internal air conditioning units that shorted due to condensation in the fusion coils and insufficient insulation in the wiring units bypassing the laser reactor core, due to the contractor's decision to use over-the-counter components instead of the military-grade ones mandated in Subsection 12:94A, Paragraph B of the Military Weapons Platform Procurement Act of 3013, a document that is 14,724 pages long and contains some 81,301 loopholes that allow congressmen to bypass component testing and funnel lucrative military contracts to cut-rate suppliers from their home districts at the peak of every election cycle.

10. Geneva Convention be damned, I want to drop Anthrax.

. . . it continues on . . .

18. I want to be able to build a POW camp structure where enemy soldiers and suicide bombers are held should they somehow survive battle or should their suicide bombing only be half-successful. I want to right-click on the building and open an option that says "Interrogate Prisoners," which will make parts of the map open up and reveal enemy positions, saving my own units from ambushes.

Then, I want a little cutscene to pop up to announce that photos of my prisoner interrogations have emerged, sparking international outrage because several prisoners were upset and humiliated and some even physically harmed.

The whole world is shocked. Because people were physically harmed.

In a war.

. . .

19. Now, beating the game will depend on how I play to Ivy League politicians who think a gun is something you hang over your mantlepiece to be occasionally dusted by the maid in your Connecticut Summer home. And when it comes to that point in the game where this panel demands the truth (and says they're "entitled" to the truth) I want a little drop-down menu that will let me tell them that they, in fact, can't handle the truth.

With a couple of clicks (or maybe a Hotkey) I'll tell them that we live in a world that has walls and that those walls have to be guarded by men with guns. I will tell them that I have a greater responsibility than they can possibly fathom. They weep for mistreated prisoners and curse the military. They have that luxury. They have the luxury of not knowing what I know, that the naked human pyramid and homoerotic torture, while tragic, probably saved lives. And my existence, while grotesque and incomprehensible to them, saves lives.



I'll tell them that they don't want the truth, because deep down, in places they don't talk about at parties, they want me on that wall. They need me on that wall. I'll tell them that I have neither the time nor the inclination to explain myself to men who rise and sleep under the blanket of the very freedom I provide, then question the manner in which I provide it.

I'd rather they just said "thank you" and went on their way. Otherwise, I'd suggest they pick up a weapon and stand a post. Either way, I don't give a damn what they think they're entitled to.

20. I want better death animations.
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Revenant



Joined: 16 Apr 2006
Posts: 16633
Location: Bliss

Posted: Fri Jun 30, 2006 1:50 am    Post subject:  

:lol:

Wow...I connected with that article in so many ways :lol:
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Kt



Joined: 23 Jan 2006
Posts: 3806

Posted: Fri Jun 30, 2006 5:36 pm    Post subject:  

That's f***ing awesome, screw the pro-war republican slant. It's got starcraft and C&C shops in it! :lol:

Simply awesome.
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Revenant



Joined: 16 Apr 2006
Posts: 16633
Location: Bliss

Posted: Fri Jun 30, 2006 7:29 pm    Post subject:  

Helena` wrote: That's f***ing awesome, screw the pro-war republican slant. It's got starcraft and C&C shops in it! :lol:

Simply awesome.

I didn't think it was that slanted, if anything it sympathized with troops given near-impossible objectives by Congress and the Oval Office.

That Red Alert 2 screen with the mission objectives was hilarious.
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bob.appleyard



Joined: 15 Oct 2005
Posts: 7596
Location: Manchestar, innit

Posted: Sat Jul 01, 2006 9:14 am    Post subject:  

Helena` wrote: That's f***ing awesome, screw the pro-war republican slant. It's got starcraft and C&C shops in it! :lol:

Simply awesome.

I think it has more of a funny bias...
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bob.appleyard



Joined: 15 Oct 2005
Posts: 7596
Location: Manchestar, innit

Posted: Sat Jul 01, 2006 9:19 am    Post subject:  

Renevant wrote: Helena` wrote: That's f***ing awesome, screw the pro-war republican slant. It's got starcraft and C&C shops in it! :lol:

Simply awesome.

I didn't think it was that slanted, if anything it sympathized with troops given near-impossible objectives by Congress and the Oval Office.

That Red Alert 2 screen with the mission objectives was hilarious.

There are more on the page... I just picked out what I thought were the best.

My fave is the pic of Jack Nicholson with "Truth status: not handling it."
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Tepic



Joined: 05 May 2006
Posts: 1463

Posted: Sat Jul 01, 2006 6:02 pm    Post subject:  

Fog of ... heh.

It's always easier when the enemy's an alien species that likes to munch humans for breakfast.
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Revenant



Joined: 16 Apr 2006
Posts: 16633
Location: Bliss

Posted: Sat Jul 01, 2006 7:06 pm    Post subject:  

I hate zerg, dirty mutha****as. NOD kicks ass though.
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bob.appleyard



Joined: 15 Oct 2005
Posts: 7596
Location: Manchestar, innit

Posted: Sat Jul 01, 2006 8:03 pm    Post subject:  

Renevant wrote: I hate zerg, dirty mutha****as. NOD kicks ass though.

I am the Zergmeister!!! In all RTS games I use Zerg tactics. Like in TA: Peewees all the way baby!!
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Rankor and Pissing



Joined: 04 Mar 2006
Posts: 9466

Posted: Sat Jul 01, 2006 8:10 pm    Post subject:  

If the author wants a war sim so badly, why be such a pu**y about it and just join the real thing. You get all that an oh so much more.
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thundertaker



Joined: 29 Aug 2004
Posts: 12089
Location: The right side of the Pennines (Lancashire)

Posted: Sat Jul 01, 2006 8:20 pm    Post subject:  

Rankor and Pissing wrote: If the author wants a war sim so badly, why be such a pu**y about it and just join the real thing. You get all that an oh so much more.

The way this comes accross I wouldn't be surprised if it was written by an exasperated serving or former serviceman.....
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Calin Dawnstar



Joined: 02 Jul 2006
Posts: 9
Location: Tennessee

Posted: Sun Jul 02, 2006 6:51 pm    Post subject:  

This is great, as an RTS fan I've often wondered when someone would point this out!
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Tepic



Joined: 05 May 2006
Posts: 1463

Posted: Tue Sep 19, 2006 9:56 am    Post subject:  

Not exactly what this topic describes - but it looks like someone is trying to create a more balanced game:

http://www.seriousgames.dk/gc.html
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Bill Brasky



Joined: 04 Oct 2006
Posts: 37

Posted: Thu Oct 05, 2006 11:50 am    Post subject:  

Tepic wrote: Not exactly what this topic describes - but it looks like someone is trying to create a more balanced game:

http://www.seriousgames.dk/gc.html

Simply awesome.
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